← Part 2: Copilot
Experiment · Part 3 of 3

Watch Me / Try Me:  Simulation in Claude

The tool that started it all. Tim Slade's Claude demo is what sent me down this rabbit hole — so for the third build I ran the identical task in Claude. It produced the most polished result by default, gave me a way to design in real time… and then taught me a lesson about credits.

See the output

What Claude produced

Like the others, Claude produced a testable HTML file and a properly wrapped SCORM package. Here's a walkthrough of the result it built.

The same 6-step task: changing the language of a course in Lenovo 360 Learning Center.

Text description of this video

A walkthrough of the simulation Claude produced for the same six-step task — changing the language of a course in the Lenovo 360 Learning Center.

  1. The simulation opens on a landing page Claude generated automatically.
  2. Watch Me mode demonstrates each of the six steps in sequence.
  3. Try Me mode has the learner click through the same hotspots themselves, with feedback on each attempt.
  4. A player layer wraps the experience with controls such as pause and restart.
  5. The finished course is exported as a SCORM package.
Round three

Back to where it started

Claude was the whole reason for this experiment — Tim Slade's video showed Claude building exactly this kind of show-me / try-me simulation. I ran it on my personal account so I could get a fair, like-for-like comparison against the two tools I use at work.

Same inputs as before: the seven screenshots, the audio files, and a prompt. Like Copilot, Claude paused to ask me questions before it built anything.

ClaudeWatch Me / Try MeSCORMPersonal account
The standout

It included things I didn't even ask for

This was the difference Tim Slade talked about. Where Copilot gave me a bit of a landing screen, Claude built out a full landing page — and it automatically added a player layer with controls to drive the experience. Things the other two either skipped or did less well, Claude included by default.

On the technical scorecard it landed squarely in the middle: faster than Copilot to first output, slower than ChatGPT, and it wrestled with hotspot alignment just as much as the others did.

Claude Design building the simulation — prompt on the left, live preview on the right
Claude Design: I prompt on the left, the simulation renders live on the right.
The most fun part

Watching it come to life on screen

Claude has a design mode where you prompt on the left and everything renders on the right, in real time. ChatGPT and Copilot package first, then you test. Being able to see and adjust directly in Claude Design is so refreshing — I could play with it, prompt again, fix something, and keep working before ever packaging anything up.

In that live view I added small things that make a real difference to learners — video pause, retry buttons, spacing out buttons so they're easier to hit, and a dozen other tiny refinements. Watching it unfold in real time genuinely made me happy.

Live preview while you prompt

Prompt, render, adjust, repeat — no package-then-test loop.

Learner-experience tweaks in seconds

Video pause, retry buttons, button spacing — small fixes that add up.

Polished defaults

A real landing page and a player control layer, with no prompting required.

Where it stopped me

Until I wasn't having fun

Then reality hit. My personal Claude subscription only takes me so far, and I ran out of credits fast — unlike Tim Slade, I couldn't even finish a single simulation before hitting the wall. On top of that, I ran into a Claude outage, something I'd never experienced with ChatGPT or Copilot. When it came back, Claude happily ingested the same seven screenshots and audio files and output a beautiful simulation.

But the credits math was unavoidable: what took me a few hours in ChatGPT took two days in Claude, purely because I kept timing out.

~3 hrs
ChatGPT, start to polished iterations
2 days
Claude, stretched across credit limits & an outage
Middle
Speed & hotspot accuracy vs. the other two
The takeaway that mattered most

Take what you love — and bring it home

 I loved the Claude experiment, but it occurred to me that if I took the things I loved about Claude's output and fed them back into ChatGPT as explicit instructions, I'd get an output I loved and be able to keep going without running into a wall. The best tool isn't always one tool — it's knowing what great looks like, then asking for it wherever you're working.

"If I took what I loved about the Claude output and put it back into ChatGPT as explicit instructions, I'd keep going and still get an output that I loved."

The learner-outcome lens

Would this actually teach better?

For the learner, Claude's defaults map closest to good learning design — a real landing page, player controls, and pacing I could tune live (pause, retry, button spacing all improve the experience). It produces the best learner experience of the three out of the box. The catch is reliability: the credit ceiling makes it impractical to build a full course start to finish, so the better experience is hard to deliver at scale.

What's next

All three built — now the verdict

Three tools, one identical task, three working simulations. Next I'll pull it together in a side-by-side comparison guide — speed, output quality, accessibility, and how maintainable each result is for real training.

Part of how I explore AI for learning

I run small, hands-on experiments like this to find what's genuinely useful — then bring the wins back to my team.

© 2026 Jennifer Fox · Chicago, IL